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Energy cell new vegas
Energy cell new vegas








energy cell new vegas

Just keep in mind, the more lethal the ammo type (with exception of optimized), the worse it is for your gun. However, carrying SOME max charge for tough enemies (or rather, enemies with high damage resist) can be useful (deathclaws, BOS, legionary assassins and armored rangers come to mind). Otherwise you could probably go without both, but optimized are still the most balanced and best in terms of both DT and gun condition (pretty important considering most energy weapons have pretty piss poor HP).

energy cell new vegas

You can carry a health amount (several hundred of each) with the pack rat perk and optimized rounds, both an absolute must for hardcore IMO. One thing though: optimized are actually 60% of the original weight, making them better for hardcore than you originally said.Įach of those articles he posted shows each of the guns each type of ammo applies to.įor a more general idea: I used SEC for my plasma defender, ECP for my Laser RCW, and MFC for my plasma/laser rifle. If you take the recycler perc, you can use a new recipe that works at a 3:1 ratio of drained ammo to new ammo instead of 4:1, but you'll need around 25 extra science to use the better recipe.

energy cell new vegas

Recycling takes 4 empty casings of the same kind and gives you back one full unit, so going to a workbench with 4 Drained Small Energy Cells and 10 science skill will net you 1 Small Energy Cell. SECs:ECPs are 1:2, while ECPs:MFCs are 3:1, etc. Optimized rounds are most useful in hardcore, because they take away 30% of the weight of the ammo, while preserving the DT and damage bonuses of overcharge ammo.Ĭonversions are exactly as they're allotted in game, each kind of ammo can be converted to the other kinds at different ratios. They do the most damage, both to the target, and your gun, and they negate the most DT from the target. Over charge rounds do more damage and have a better penetrating power, but are rougher on your gun. Bulk rounds are easier on your gun condition, but do less damage. These tables contain everything you need to know about SEC, ECPs, and MFCs.īy and large, you've got standard rounds, bulk rounds (which you have to buy, can't make), Over Charge, Max Charge, and Optimized if you have gun runner's.










Energy cell new vegas